Alignments

Player-Alignment
A character's alignment is the summary of how their views on morality and the law functions, and how society will see their views.

In DDO, Alignments are not meant to restrict a character's actions or behaviour, it is a guideline and not a strict mold. A character can change their Alignment over the course of the Campaign, and Lawful Good character can actually perform evil acts (though doing this a lot may end up changing their alignment.)

The purpose of Alignments in DDO is to give players who break their alignment for the first time a Disadvantage-Roll. This only counts if the character willingly breaks his own beliefs, not accidental acts of good or evil. In some circumstances, your character's believes may end up giving you Advantage-Rolls too.

Lawful Good - The Knight
Always obeys the law and follows a strict moral code.

Lawful Neutral - The Judge
Believes only in true justice, carrying out their duty whether or not it is morally right.

Lawful Evil - The Tyrannic
Abuses the laws to gain personal power, abandoning morals in the process.

Neutral Good - The Hero
Always strives to do the morally right thing, whether or not the law is on their side.

True Neutral - The Unaligned
Does not pick any sides, neither morally nor politically.

Neutral Evil - The Villainous
Pursues immoral actions whenever it benefits themselves.

Chaotic Good - The Robin Hood
Will fight against the laws of the land and the established order to do the morally right thing.

Chaotic Neutral - The "Jack Sparrow"
Cares only for themselves, and can confuse anyone around them to what their true goals are.

Chaotic Evil - The Psycopath
Exists purely to do evil for evil's sake.

Motivations
A character's "Motivation" is the main-factor for why they have chosen to partake in the Orc-hunting adventure-team.

A motivation is entirely up to the player's imagination, it can range from anything to doing their duty, or seeking vengeance upon the Orcs, or perhaps simply do it for the gold. There can also be a personal quest behind the motivation.

The purpose of the Motivation is to give the players special bonuses or even Advantage-rolls when they manage to find their true goal.